Spell
NormalTriangle Ecstasy Spark
Archetype:
Harpie
View:
3613
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.
Triangle Ecstasy Spark — Power Evaluation
Final Score: 47 ± 7 · Confidence: Medium
- Intrinsic: 45 · Deck: 49 · Meta: provisional
- Primary role: Board breaker / Going-second · Secondary: Utility, Removal / Negation
Why it scores here
Triangle Ecstasy Spark converts into one turn of Trap lockdown — the opponent cannot activate Trap Cards and all their on-field Trap effects are negated — which clears a path for an OTK, while also setting any 'Harpie Lady Sisters' already on the field to 2700 ATK. That is a real but narrow interaction: it builds no board, generates no card advantage, and its ATK clause only matters if the specific 'Harpie Lady Sisters' body is already sitting on the field. Because there is no body, no search route to the card itself, and no combo data showing boards it appears in, its score is driven by the trap-lock utility and by how cleanly it slots into Harpie decks — its stats (0 ATK/DEF) and 66-deck popularity earn it nothing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Normal Spell main-decked in 66/66 sampled decks at 1.86 average copies, but no in-archetype searcher for this Spell is evidenced, so it is largely a draw-based card (verified). |
| Combo & Conversion | 22 | It produces no bodies and no board of its own; decks_evidence shows it only as a support slot with 66 main-deck appearances and zero combo appearances (observed). |
| Resource Economy | 30 | It is roughly a neutral-to-minus-1 Spell that trades with at most one on-field Trap and offers no refuel or GY recursion (inferred). |
| Effect & Interaction | 58 | Text shuts off opposing Trap activations for the turn and negates all on-field opponent Trap effects, a one-turn but blanket anti-Trap effect (verified). |
| Material Utility | 2 | It is a Spell Card with no ATK/DEF and cannot be used as material in any way (verified). |
| Resilience & Flexibility | 35 | Value is a one-turn window and the ATK clause only functions with 'Harpie Lady Sisters' already on field, leaving it dead in many states (inferred). |
| Deck-Building Efficiency | 58 | No cost, no lock, no garnet beyond the optional Sisters boost, and it sits cleanly at 1-3 copies in the Harpie core alongside 100% 'Elegant Egotist' and 98.5% 'Harpies' Hunting Ground' (observed). |
Calculation
Weight profile: 0.7 Board breaker/Going-second + 0.3 Utility (multi-role blend). Intrinsic ≈ 45, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- One-turn blanket Trap lockdown plus negation of all on-field opponent Trap effects, strong for going-second OTK turns.
- Raises 'Harpie Lady Sisters' on the field to 2700 ATK for a damage push.
- No activation cost, no restriction, and it fits the Harpie core cleanly at 1-3 copies.
- Main-decked in 66 of 66 sampled decks, confirming the role is practical, not theoretical.
Weaknesses
- ATK clause applies only to 'Harpie Lady Sisters' already on the field (and only currently on the field).
- The anti-Trap effect lasts a single turn and does nothing against monster or hand-trap interaction.
- No body, no card advantage, no board building — it is a pure tempo/utility slot.
- Dependent on an opponent who has committed Traps to be worth its slot.
Counters / choke points
- Spell/Trap negation that resolves before this card (e.g. Counter Traps chained to its activation) still stops the whole effect.
- Monster-effect negation (Apollousa, Borreload Savage, etc.) can invalidate the Spell without needing a Trap.
- Hand traps and monster-based disruption are entirely unaffected by the Trap-only clause.
- Decks that do not rely on Traps (or that win before the damage step) make the card near-blank.
Best use
Going-second Trap lockdown / OTK enabler alongside Harpie Lady Sisters. Decks: Harpie.
Evidence & gaps
- Verified: Card text: until end of turn, all 'Harpie Lady Sisters' on the field become 2700 ATK.; Card text: opponent cannot activate Trap Cards, and all opponent's on-field Trap effects are negated.; Card is a Normal Spell, archetype Harpie, legal in TCG, OCG, Master Duel, and Duel Links.
- Observed: 66/66 sampled decks run it in the Main Deck at 1.86 average copies (distribution 33x1, 9x2, 24x3).; 60.6% of those decks are Harpie; top partners are Elegant Egotist (100%), Harpies' Hunting Ground (98.5%), and Harpie Lady Sisters (97%).; 0 combo appearances and 0 guide mentions across the supplied evidence.
- Inferred: Its practical role is a one-turn anti-Trap tempo card that clears a path for an OTK turn.; The ATK clause is dead unless 'Harpie Lady Sisters' is already on the field when it resolves.; The card is archetype-bound and provides no advantage or board development.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no end-board or power-index data to confirm the impact of the resolved effect






